The website of Wolf Munroe
Mastodon: @munroe@dice.camp
Rules Last Updated: 2024.04.03
Website Created: 2023.08.12

GM Munroe's "Very Simple" Explanation of his Pathfinder 1e Campaign

Proposal

Gamemaster seeking new players for in‑person participation in a short adventure arc (3 to 5 sessions) in Pathfinder 1e with the possibility of a longer campaign to follow. Play would start at level 0 and progress in a horror‑themed campaign. The campaign would employ a number of rules that are variants or alternates from the base game assumption. These rules would be used primarily to enhance the sense of horror, dread, and dynamic action. Three to five sessions should see surviving characters reach level two.

About the Mini‑Campaign / Campaign

The game will take place in the country of Ustalav of the Pathfinder Campaign Setting in the year 4712 AR. For those not familiar with Ustalav, it is Pathfinder's gothic horror‑themed country, taking heavy inspiration from Ravenloft.

The game will inevitably be undead‑heavy, which means over a long enough period of playing there will be level drain and other draining effects. I say this because I had a player tell me he hated level drain once. I feel like I should offer the warning.

The game will use Lines and Veils strategy to help maintain a comfortable play environment for all parties. This is something we can discuss prior to campaign start to help establish boundaries.

Character Creation

Characters will be generated with 2d6+6 Ability Score generation. I usually do 4d6 Drop Lowest, but I want to try 2d6+6 method.

Class‑specific Character Creation Guidelines

Other Character Creation Guidelines

Specific Mechanical Details (Variant Rules and House Rules)